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Title: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Oct 12th, 2004, 7:07pm I have been working on a new keeper system for my league. With NFL type stretched fantasy rosters the size of 60 players ;D (includes IDPs) ;D, I am faced with the daunting task of creating a keeper system that would not only keep the league's teams competitive but also, maintain a simple and "user friendly" type of dynamics so that I don't present an unrealisitic and time-consuming process in which would suck all the fun out of owning an Insane Gang franchise. Salary caps and/or contract years on 61 NFL players would probably seem to be too much at this point to take control of for one single OwNerd. Unfortunately, the internet and it's information sources regarding keeper systems in FF all point to both salary & contract years as the newest and most used keeper system. There is Draft round compensation (drafted a guy in the 3rd round and to keep him next year, he'll cost you a first rd pick), which we already tried and was a lot of fun BUT, also a major time-consuming headache and especially for 60+ players, isn't the way to go either. My last resort? Take the FREE Keeper system context (keep a player as long as you want - no ties attached to their keeper status) and apply it in such a creative way so that, I accomplish an NFL-Style of player loss each and every year - therefore, keeping the league's OwNerds and their respective teams, competitive. Also this way, it achieves another one of my goals which is to be able to keep a GOOD portion of your roster from year to year thereby all but reflecting the dynamics of an NFL franchise. Now, with all of this said, I will not yet reveal my invention (I will in due time just I don't want anything prematurle to advertise). But rather, I ask you all, ole mighty tighty Great and Gargantuous Girdironers to help me out a bit if you can with some speciffically related NFL information. I am wondering about RFA tags (restricted free agent) in the NFL. How many does each team get per yer? What is their respection draft compensation if another team chooses to nab a restricted free agent? Anything and everything there is possibly to know about RFAs would be extremely helpful in the final tinkering of my new free and competitive keeper system. Thanks so much! |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Jan 4th, 2005, 4:27am Every once in a while, I'll pop on here and share with everyone new innovative keeper systems that I have either found on the net or created myself. I am not sure if there is anything on the net in the way of this keeper system I am about to present but nevertheless, here is something that I created and although, not tested, still an intriguing system that could be useful to new leagues wanting to add some variety to their keeper format. Lets say your league allows you to keep 10 players. Any number would do but, I'm just randomly picking the number ten. You may FLEX the amount of keepers you retain by way of the player's NFL experience. Experience chart : ***1-3 years experience = a 2 for 1 keeper spot exchange. Meaning that you may keep 2 players with under 4 years NFL experience for an exchange of ONE of your ten keeper spots. ***4-6 years experience = 1 for 1 keeper exchange. Meaning that players with 4 to 6 years NFL experience would count as ONE of your ten keeper spots. ***7-9 years experience = a 1 for 2 exchange. In order to keep a player with 7 to 9 years experience, you would have to give up 2 of your ten keeper spots. ***10+ years experience = 1 for 1 exchange. Same as a 4-6 yr player. Now mind you, this chart is un-tested and un-researched - meaning that, to be a bit more accurate in regards to the worth of a keeper spot as related to the NFL experience of a player, I would've liked to have had the time to take the top 84 offensive players (thats based on 7 starters in a 12-team league) and then, determine their NFL experience thereby giving me a more accurate design to the Keeper spot/experience exchange. (I am not including IDPs in my analysis but, you certainly could do so). But the design is basically taken from the NFL's minimum base salary a player has to be paid in regards to their year's played in the NFL. The year's could be flexed according to your league's needs as well as the exchange rate for keeper spots (ie: a 3 for 2 exchange etc etc). There is actually a LOT one could do with this system and it offers your league, without use of time consuming salaries and their respective Caps for players, a little bit of what an NFL team has to go through in order to determine which players to keep and which to let go via free agency. In fact, depending on your total keeper number of players each team is allowed to have, you could even add RFA tags to the players you might have to let go into free agency. If you use this system, please chime back here to this thread and let me know what has transpired and how things are going. Or if anyone already knows of a keeper system like this then, please share it everyone. |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by sexydexy on Jan 4th, 2005, 6:03am In regards to your questions about RFAs in the NFL, this page should help you out. http://www.nfl.com/freeagency/qa |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by Philly on Jan 4th, 2005, 8:59am on 10/12/04 at 19:07:25, KillerKingSting wrote:
A RFA is so designated when a player has played for three or less seasons when their contract expires. There is no limit to the number of RFAs a team could have. The team can make a "qualifying offer" to an RFA. If another team signs the player, then the original team could receive draft pick compensation based on the amount of the offer and the player's original draft position. A UFA is merely a player with four or more completed seasons (the terminology used is an "accrued season" which means at least 6 games on the teams active/inactive roster or on IR) and any team is permitted to sign the player with no compensation back to the original team. (I know all this stuff because I help develop the certification examination for NFLPA-certified player agents.) ;D |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by StegRock on Jan 4th, 2005, 2:14pm on 01/04/05 at 04:27:33, KillerKingSting wrote:
AWESOME!!! [smiley=thumbsup.gif] I'll get around to a substantive response to this... someday. :P ... :) |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Jan 6th, 2005, 9:27am on 01/04/05 at 06:03:44, sexydexy wrote:
Thanks Dex!!!!!! this really helps me out a lot! I love this kind of stuff! |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Jan 6th, 2005, 9:29am on 01/04/05 at 08:59:39, Philly wrote:
Quite impressive Philster! I bet you had a lot of fun doing this! |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Feb 27th, 2005, 11:51pm I've come up with another Keeper system and one that I might try myself for the INSANE GANG League of Super-Queeros. This keeper system idea has been inspired by what now is a most popular way of the NEW FF keeper systems : Auction bidding & Salary Cap leagues. However, I actually tuned it to my league's needs and specifically targetting the un-godly amount of TIME it would take to keep up with all the player's salaries & YEARLY CONTRACTS .........on a team in which you owned 53 players First off - every owner will draft PARTS of NFL teams. The parts will BEE split as 2 catagories : Offense BEEing one and Defense BEEing the other. (ie: Seattle's Offense & Seattle's Defense). Each Owner may/must only have 3 Offensive and 3 Defensive parts : (i.e : Owner "Big Mouth Billy Bad Breath" has Seattle, NYG & Arizona's Offense. He also owns Oakland, Miami & Philadelphia's Defense). Whatever player CHANGES NFL TEAMS (via trade or free agency) will also BEEcome a FREE AGENT to BEE bid upon in this system. (ie : Randy Moss gets traded to Oakland for LB-Napolean - & some draft picks : Both Randy Moss & LB-Napolean will BEEcome Free agents). HOWEVER, IF the owner who had R.Moss on his team that previous year, happens to have the NFL TEAM PART that R.Moss was traded to then, HE may keep R.Moss without him going into Free Agency to BEE bid upon. (ie: Owner "Big Mouth Billy Bad Breath owned R.Moss in 2004 and also owned the NFL TEAM PART - Oakland's Offense - then, Big Mouth Billy would then get to keep R. Moss without having to send him into the 2005 Free Agency bidding). Though, IF Big Mouth Billy did NOT have the NFL part to which that player has signed a contract with then, he goes into the league's offseasoning Free Agency Bidding. Ok, now, each Owner will also BEE granted ONE FRANCHISE PLAYER TAG which would function to STOP that player from going into Free Agency for ONE year. You may apply this tag only ONCE per season to any player you own. Also to BEE discussed - I want your opinions and ideas on all of this as well as some innovative ideas regarding OTHER PERKS that would BEE available by owning PARTS of NFL teams such as : Randy Moss traded to the Raiders - although DUKE doeasn't own the RAIDERS OFFENSIVE NFL TEAM PART - say..............The Polish Pubic Hair does have the Raider's OFF-TEAM-PART and perhaps, he has some type of advantage in the Free Agency Bidding in order to obtain Randy Moss. A BLIND BID AUCTION for all players in free agency or an auction style bidding process would work fine. Other ideas to include would BEE RFA (restricted free agent) tags, trading of the NFL TEAM PARTS, ADVANTAGES for owners who have certain NFL team parts and they are bidding on a player who is actually on that NFL team,................this is WIDE-OPEN to ideas and opinions. Would love to hear some responses from everyone out there regarding this idea! In summary, I think it would not only reciprocate auction type leagues but also, not as much TIME into making & structing your own contracts for your players - having to keep up with MONEY caps and such - let the NFL do that for yah!!!!! - thats my take on it - and though - you still have some amount of CONTROL (via the tags) over WHICH players you actually lose to free agency bidding. |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by DUKE0313 on Mar 3rd, 2005, 5:26pm I hope you intend to scrap this idea! Or at least give a one year grace period until 2006! I see a lot of pretty big name players moving around in free agency already, but none of them seem to belong to you! Whereas I would already stand to lose Randy Moss, Derrick Mason and Marcus Pollard just to name a few. This might also hinder trades, as nobody wants to trade for a player they could lose in this scheme! What do you do about trades during the season? If Shaun Alexander were to be traded during the 4th week of the season, would you lose him? Smart owners can use a low round pick to draft a good backup whose contract may be up the following season in hopes that he'll become a starter someplace else next year. This new system would blow that all to heck! This takes control of players out of the hands of FF owners and puts it into the hands of free-wheeling NFL owners like Jerry Jones and Al Davis! Just leave things alone for a while. We've been doing a pretty good job of moving players around via trades. It would be nice to play in a system without major rule changes EVERY YEAR! This whole thing sounds like a logistical nightmare anyway, let's just draft players and field the best team we can on game day and leave all this "free agent/salary cap/team switching/player tags" garbage out of our league! This FF stuff is supposed to be about fun...not a major headache! Please man, keep the fun and toss the crap! |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Mar 14th, 2005, 2:15am Hey look Duke, your way outta line in your response as it relates to the Insane Gang here in THIS thread. This PARTICULAR thread has NOTHING to do with your team in the Insane Gang nor anyone elses. It has everything to do with exactly what the title states ; DIFFERENT KEEPER SYSTEMS. I mentioned the Insane Gang in my response only because THAT was how the IDEA ITSELF was inspired : ie = large rosters and looking for a simple free agency system that would be Low-Maintanence as well as dynasty-style. And although I did mention POSSIBLY trying it out for our league - I also posted IN OUR LEAGUE THREADS about it and so therefore, your post - specifically as it relates to the INSANE GANG would have been better aligned down there and specifically since , you seem to constrict everything into a "YOU -VS- ME" mentality. As far as your opinion as it relates to MY league - leave it for MY league. Your paranoid drenched MOUTH-OFF regarding YOUR players - vs- MY players is once again, like almost every mis-placed opinion you seem to conjure up - without validity in the least bit as #1 = I came up with this idea LAST YEAR before the 2004 season even began - in simpler terms for you " it had NOTHING to do with YOUR players" - stop thinking that every rule I create is directed specifically and strategically AGAINST YOU - I DRAFTED YOUR TEAM FOR YOU WHEN YOU DIDN'T SHOW UP TO THE DRAFT IN OUR VERY FIRST YEAR!!!!!!!!!!!!!!!!!!!!!! If I wanted to make you the laughing stock of the league - THAT was my perfect chance to do so. #2 = I mentioned nothing about it being instigated in 2005 - which you so nervously pointed out. Although you opinion is appreciated (once I try and take your paranoid added effects from it all) and some great points were brought up in regards to the system's weaknesses, don't carry your Insane garbage up here. This is where I post to get away from you and your underdeveloped emotionally mis-aligned opinions as it relates the the Insane Gang. In contrast to your own narcistic views, your points about leaving the control to the NFL owners is correct and that would be one downfall of this system. This is why there are NFL-TEAM PARTS created as part of the system itself. I do agree with you that the control is left up to the NFL and therein lies what I wouldn't want either for my team. But EVERY system has some type of downfall. You weigh the good against the bad and see if this system is for your particular needs or not. Its that simple. |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by sexydexy on Mar 14th, 2005, 2:36am Ladies please... Can you take this to the parking lot? :o |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Mar 14th, 2005, 2:46am Dearest Him-Her Mistress Sexless Dexless, is there a parking lot here on the grid ? ?.?.? |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by sexydexy on Mar 14th, 2005, 3:09am I don't know, but we could probably make extra money if we did. ;-) |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by DUKE0313 on Mar 14th, 2005, 7:00pm on 03/14/05 at 02:15:12, KillerKingSting wrote:
I didn't see any "drenched mouthing off" about it. I pointed out a few negative things and asked some questions. Perhaps I could have been a bit more delicate, but you did ask for opinions. I only posted about my players because I only know about MY players, though I did happen to notice that NONE of your studs would be affected! And as for things you came up with LAST year...I hope you don't really expect us to keep up with everything you brought up last offseason! You, yourself, admitted that last year was a nightmare...we had 10,000 suggestions and rule changes almost up until the first game. My last post was written ELEVEN days ago and we've already been through this on our own league thread, so really, your ranting here all seems a bit pointless. Not trying to offend! P.S.- You were given a list of which positions to draft in each particular round, and were supposed to draft the best statistical player at that position. Thanks, I appreciate it, but I'm a little tired of hearing about it. You knew I couldn't be there that night but you insisted on having the draft anyway. No big deal, it all worked out...so again, I thank you! |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Mar 14th, 2005, 7:25pm on 03/14/05 at 19:00:11, DUKE0313 wrote:
You like my new term eh? Drenched Mouth-Off? Yea, me too! ;D I thought it was pretty creative! :-* Quote:
only in terms of COMMUNICATION. [smiley=sophisticate.gif] Quote:
I sincerely haven't had the TIME to respond until now. I am busy building my World War 2 Japanease-version Insane Gang league that will Bomb Justin's, a.k.a. Polish Punisher's, headquarters in Hawaii. Quote:
I apologize if I seemed to take this seriously - not my intention. Quote:
Just making a point that I am not out to "get cha". Thanks for the time taken to explain things! [smiley=touching.gif] [smiley=thumbsup.gif] [smiley=thumbsup.gif] |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by DUKE0313 on Mar 14th, 2005, 7:39pm COOL...still Budz??? |
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Title: Re: DIFFERENT KEEPER SYSTEMS Post by KillerKingSting on Mar 15th, 2005, 1:40am Of Corpse, Count Dukeula, Bud-Beez we BEE. |
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